I looked into more research behind the concept of virtual reality and its implications of the real world. In a publication by Nesta (Working Paper 13/07 Issued: March 2013) called ‘Better Made Up The Mutual Influence of Science Fiction and Innovation’. In this publication it discusses the influence science fiction has had upon society looking into its early history of science fiction and the idea and influences that came from them until present day and how the effected certain lifestyles.
http://www.nesta.org.uk/publications/better-made-mutual-influence-science-fiction-and-innovation (Link to PDF).
In a appendix section it discusses Virtual Reality as well as Artificial Reality in the early 20th Centaury for example;
“The interaction between the development of human computer interfaces and the evolving idea of a ‘virtual reality’ – a visualisation of an actual reality or one that might be imaginary was a consistent feature in both print SF and a variety of other ‘spaces’ for imagination such as Dungeons and Dragons role playing games in which players interacted and acted out roles in imagined alternative realities. SF themes were present in the early computer games such as Galaxy Game, the latter making use of a new interface modelled after the joystick used in aviation.” (A-5)
Authors Caroline Bassett, Ed Steinmueller, Georgina Voss
After doing some research I decided to focus on the overall look I wanted for my design.
http://tympanus.net/Tutorials/CircleHoverEffects/ (Accessed 15th November 2016)
http://tympanus.net/Development/IsometricGrids/ (Accessed 15th November 2016)
http://tympanus.net/Tutorials/AnimatedTextFills/ (Accessed 15th November 2016)
http://tympanus.net/Tutorials/ItemSlider/ (Accessed 16th November 2016)
http://tympanus.net/TipsTricks/CSS3Tooltips/ (Accessed 16th November 2016)
http://tympanus.net/Development/CreativeButtons/ (Accessed 16th November 2016)
http://tympanus.net/Development/CreativeLinkEffects/ (Accessed 16th November 2016)